<IFS name="New empty world"> <imaging name="Imaging"> <int name="image_width">3840</int> <int name="image_height">2160</int> <int name="image_aa_level">2</int> <int name="image_layers">1</int> <int name="image_quality">0</int> <string name="antialiasing_mode">strong</string> <real name="brightness">8</real> <vec4 name="background_colour">0 0 0.1 1</vec4> <bool name="apply_bg_before_curves">false</bool> <real name="flam3_gamma">3</real> <real name="flam3_vibrancy">1.1</real> <bool name="flam3_use_highlight_power">false</bool> <real name="flam3_highlight_power">0.003</real> <real name="flam3_gamma_linear_threshold">0</real> <curves> <curve name="5"> <table name="knots"> <values>0 0.5 0.75 1 0.2929293</values> </table> <table name="values"> <values>0 0.5 0.75 1 0.20707071</values> </table> </curve> <curve name="10"> <table name="knots"> <values>0 1 0.93434346 0.75757575 0.48989898 0.19191918</values> </table> <table name="values"> <values>0 1 0.53535354 0.6919192 0.5050505 0.19191921</values> </table> </curve> </curves> <table name="layer_weights"> <values>1 1 1 1</values> </table> </imaging> <camera name="Camera"> <vec2 name="pos">1 0</vec2> <real name="rotate">0</real> <real name="sensor_width">15</real> <flam3_transform name="Camera transform"> <affine2 name="Pre affine"> <real name="x_axis_angle">63.08484613227657</real> <real name="x_axis_length">1</real> <real name="y_axis_angle">153.08484613227657</real> <real name="y_axis_length">1</real> <vec2 name="offset">-0.1299253429106314 -0.23119221061726836</vec2> </affine2> <affine2 name="Post affine"> <real name="x_axis_angle">-126.23720341127256</real> <real name="x_axis_length">1.3018573516253553</real> <real name="y_axis_angle">-36.23720341127256</real> <real name="y_axis_length">1.3018573516253553</real> <vec2 name="offset">1.5846178422550672 -0.597512452471943</vec2> </affine2> <node name="transforms"> <flam3_variation name="linear"> <string name="variation_name">perspective</string> <params> <real name="perspective">1</real> <real name="perspective_dist">3.2999999999999963</real> <real name="perspective_angle">0.14</real> </params> </flam3_variation> </node> </flam3_transform> </camera> <node name="iterators"> <iterator name="Iterator 1"> <flam3_transform name="flam3 transform"> <affine2 name="Pre affine"> <real name="x_axis_angle">-11.398338091066183</real> <real name="x_axis_length">1.0372957854461409</real> <real name="y_axis_angle">78.60166190893382</real> <real name="y_axis_length">1.0372957854461409</real> <vec2 name="offset">0.5931758530183728 -0.4146981627296577</vec2> </affine2> <affine2 name="Post affine"> <real name="x_axis_angle">0</real> <real name="x_axis_length">0.6757801800799527</real> <real name="y_axis_angle">90</real> <real name="y_axis_length">0.6757801800799527</real> <vec2 name="offset">0 0</vec2> </affine2> <node name="pre_transforms"> <flam3_variation name="New variation"> <string name="variation_name">hypertile1</string> <params> <real name="hypertile1">1.5</real> <real name="hypertile1_p">3.05</real> <real name="hypertile1_q">8</real> </params> </flam3_variation> <flam3_variation name="New variation"> <string name="variation_name">blur_pixelize</string> <params> <real name="blur_pixelize">1</real> <real name="blur_pixelize_size">0.1</real> <real name="blur_pixelize_scale">0.01</real> </params> </flam3_variation> </node> <node name="transforms"> <flam3_variation name="New variation"> <string name="variation_name">exponential</string> <params> <real name="exponential">1</real> </params> </flam3_variation> </node> <node name="post_transforms"> <flam3_variation name="New variation"> <string name="variation_name">blur_zoom</string> <params> <real name="blur_zoom">1</real> <real name="blur_zoom_length">2</real> <real name="blur_zoom_x">0</real> <real name="blur_zoom_y">0</real> </params> </flam3_variation> <flam3_variation name="New variation"> <string name="variation_name">disc</string> <params> <real name="disc">1</real> </params> </flam3_variation> <flam3_variation name="New variation"> <string name="variation_name">blur_zoom</string> <params> <real name="blur_zoom">1</real> <real name="blur_zoom_length">0.08</real> <real name="blur_zoom_x">0</real> <real name="blur_zoom_y">0</real> </params> </flam3_variation> </node> </flam3_transform> <flam3_shader name="Shader"> <real name="palette_index">0</real> <real name="blend_speed">2</real> <real name="opacity">0.5</real> <table name="layer_weights"> <values>1 1 1 1</values> </table> </flam3_shader> <weights_selector name="weights"> <real name="base_weight">2</real> <node name="per_iterator_weights"> <real name="iter 0 weight">1</real> <real name="Iterator 2 weight">1</real> </node> </weights_selector> <real name="time_scale">1</real> </iterator> <iterator name="Iterator 2"> <flam3_transform name="flam3 transform"> <affine2 name="Pre affine"> <real name="x_axis_angle">-39.34943962593025</real> <real name="x_axis_length">1</real> <real name="y_axis_angle">50.65056037406988</real> <real name="y_axis_length">1</real> <vec2 name="offset">0.2805224182833983 1.910598834158851</vec2> </affine2> <node name="pre_transforms"> <flam3_variation name="New variation"> <string name="variation_name">cropn</string> <params> <real name="cropn">1</real> <real name="cropn_power">-500</real> <real name="cropn_radius">0.78</real> <real name="cropn_scatterdist">0.05</real> <real name="cropn_zero">1.05</real> <real name="cropn_no_edge">0</real> </params> </flam3_variation> </node> <node name="transforms"> <flam3_variation name="New variation"> <string name="variation_name">cropn</string> <params> <real name="cropn">1</real> <real name="cropn_power">100</real> <real name="cropn_radius">0.8</real> <real name="cropn_scatterdist">0</real> <real name="cropn_zero">0</real> <real name="cropn_no_edge">0</real> </params> </flam3_variation> </node> <node name="post_transforms"> <flam3_variation name="New variation"> <string name="variation_name">escher</string> <params> <real name="escher">1</real> <real name="escher_beta">0.25</real> </params> </flam3_variation> <flam3_variation name="New variation"> <string name="variation_name">bwraps7</string> <params> <real name="bwraps7">1</real> <real name="bwraps7_cellsize">0.25</real> <real name="bwraps7_space">0</real> <real name="bwraps7_gain">2.55</real> <real name="bwraps7_inner_twist">0</real> <real name="bwraps7_outer_twist">0</real> </params> </flam3_variation> </node> </flam3_transform> <flam3_shader name="Shader"> <real name="palette_index">1</real> <real name="blend_speed">0.15</real> <real name="opacity">1</real> <table name="layer_weights"> <values>1 1 1 1</values> </table> </flam3_shader> <weights_selector name="weights"> <real name="base_weight">1</real> <node name="per_iterator_weights"> <real name="iter 0 weight">1</real> <real name="iter 1 weight">20</real> </node> </weights_selector> <real name="time_scale">1</real> </iterator> </node> <colouring> <curve name="hue"> <table name="knots"> <values>0.14285715 0.2857143 0.42857146 0.5714286 0.0021834373 0.74497813 0.9820961 0.9454148</values> </table> <table name="values"> <values>0.8311953 0.6665992 0.34009057 0.7500477 0.58450705 0.44084507 0.04366193 -0.057746492</values> </table> </curve> <curve name="saturation"> <table name="knots"> <values>0.00087341666 0.14104807 0.28253275 0.42663753 0.5759826 0.7213974 0.99519646 0.950655</values> </table> <table name="values"> <values>0.8380282 0.82112676 0.7028169 0.88873243 0.9394366 0.9394366 0.99859154 0.71971834</values> </table> </curve> <curve name="value"> <table name="knots"> <values>0.28122273 0.12401748 0.9965066 0.029694349 0.006113589 0.42925763 0.5471616 0.6938864 0.9703057 0.87860256</values> </table> <table name="values"> <values>0.77887326 0.728169 1.3492959 0.9056338 0.6647887 0.91830987 0.14507046 0.89295775 1.0830986 0.43661973</values> </table> </curve> </colouring> </IFS>